In this slide I spoke about my studio and the steps I took to create the logo which is shown in the top corner of the first slideNext up I gave a small description of the characters journey and what hell have to do in order of escaping Here I speak about what games helped me with the game idea and how using what they have in each of their games will help guide my decisions when I’m creating mineFirst look at concepts for the players moving abilities when attacking along side the head of the spear and a basic head shot of the main enemy This slide goes through my planning process with the main levels overall look with building placement and helps me see how I will need to model the level to make it run smoothlyHere is the first and final design for the main fight area which is located at the top of the game level Some of the merchandise which I have concepted to run along side the gamethis is my basic layout for my game timetable I will use this to keep track of where I should be in the coming months so insure that my game is made in time for the release date. Keeping in mind that the game may not follow this exactly the way I have planned it to I have given my self extra time along the way to insure that the project runs smoothly.